float player_flags;
float spec;

vector pl_view_forward;
vector pl_view_right;
vector pl_view_up;

float pl_xyspeed;

vector vieworg;

float vid_width, vid_height;

vector     PL_VIEW_OFS                             = '0 0 35';
vector     PL_MIN                                  = '-16 -16 -24';
vector     PL_MAX                                  = '16 16 45';
vector     PL_CROUCH_VIEW_OFS                      = '0 0 15';
vector     PL_CROUCH_MIN                           = '-16 -16 -24';
vector     PL_CROUCH_MAX                           = '16 16 25';

